Based in Karlsruhe, Germany
Nowhere Prophet is a roguelike deck-building game. It is set on the the hostile planet Soma, a century after a galaxy-wide, catastrophic technological failure. The player leads an exodus across randomly generated maps, searching for the mystic Crypt, a place promising a safe future. During these travels the player can build and tweak his card decks. Beacuse to defeat his enemies along the way the player needs to play and win a card game.
Martin started work on the project in mid 2014 with some early prototyping, searching for an interesting conflict resolution mechanic. The game is inspired by his cultural heritage and his love for games like FTL or Magic: The Gathering. In early 2015 Nowhere Prophet recieved public funding for the production from the MFG Baden-Württemberg. Since then the team has been increased. The game is currently in development for PC with later releases for consoles and tablet planned.
- A card-based combat system
- Randomly generated trek and events
- Build your deck as you travel the world
- Unlock new content accross multiple playthroughs
- Stunning and confident art style
- A fresh non-western post-apocalyptic world
- Indian infused electronica
Greenlight Trailer YouTube
Mood Teaser YouTube
Logo & Icon
About Sharkbomb Studios
Sharkbomb Studios is a German independent game studio formed by Joachim Eckert and Martin Nerurkar. With passion and other magic ingredients, we craft small games for smartphones and other platforms.
More information on Sharkbomb Studios, our logo & relevant media are available here.
Nowhere Prophet Credits
Code and Game Design, Sharkbomb Studios
Lead Artist, Freelancer