Genre Single-player roguelike card tactics
Platforms Win (more coming)
Release Date In development
Regular Price TBA
Developer Sharkbomb Studios
Contact Email Click to show
Tyrants keep the magical city of Cascade in a chokehold. They grow fat by grinding the souls of everone else into profit. Enough! Crash into their districts and build your deck as you push forward. Use your heros and cards to fight against demonic billionaires in this turn-based card-game brawler.
Nimiodomera
Crownbreakers is a fast-paced card game of revolutionary violence. This spiritpunk world is ruled by tyrants that grow fat by stealing souls just to grind them into profit. Fight against necromantic criminals and demonic billionaires. Break the soul trade and free your city. Crownbreakers combines turn-based tactics with deck-building mechanics in one snappy package.
Use your champion's actions and your cards together to control the battlefield. Push enemies into the perfect position for your area of effect abilities or chain explosive barrels together to pulverize the opposition. Master this to make the most of your abilities.
Each turn the battlefield advances, uncovering new obstacles, new enemies but also new rewards: rare cards for your deck, powerful relics to enable new synergies, and stickers to add to your cards. Build your deck and keep pushing forward. Only the strong can make it to the boss.
Add Stickers to create powerful, custom cards. With stickers you can increase a card's damage, add new abilities or even extend a card's area of effect. Limits are for other people. And the right sticker on the right card can make or break a run.,/p>
Complete quests and return with loot from your battles against the Tyrants. Take from them what you can to share with the city, crank up the mayhem and grow powerful enough to break them.
Crownbreakers is designed & developed by Martin Nerurkar under the label Sharkbomb Studios. Development is only possible with the help of many talented people - too many to fully list here. Nevertheless, I want to point out the following key contributors:
Martin started the initial work on the project in late 2022 after clawing his way out of his burnout. Combining an early promising core gameplay with a setting he's been working on created the spark that would become Crownbreakers. The game is inspired by his cultural heritage and the enthusiasm his own brain has for the crunchy puzzles of card games and turn-based tactics.
Work begain in the middle of 2023. First a concept phase made possible with some funds from the MFG Baden-Württemberg. After that the prototype phase was completed in early 2025, supported by the European Union. Now the team has started production, again with support from the MFG Baden-Württemberg. A final release date is not known at this time.
However a free demo is currently available on itch.io.
The development of Crownbreakers was made possible with the help of:
Game Page www.crownbreakersgame.com
Company Page www.sharkbombs.com
Sharkbomb Studios Presskit press.sharkbombs.com
Contact Email Click to send
Social Media
Twitter: @sharkbombs
Instagram: sharkbombs
Facebook: sharkbombs
Discord: discord.gg/sharkbombs