Crownbreakers Press Kit

Game Infos

Genre
Single-player roguelike card tactics

Platforms
Win (more coming)

Release Date
In development

Regular Price
TBA

Developer
Sharkbomb Studios

Contact Email
Click to show

Short Description

Tyrants keep the magical city of Cascade in a chokehold. They grow fat by grinding the souls of everone else into profit. Enough! Crash into their districts and build your deck as you push forward. Use your heros and cards to fight against demonic billionaires in this turn-based card-game brawler.

Quotes

Crownbreakers is a fast-paced deckbuilder that lives by the motto "The best defense is a good offense". You clobber your way through a sea of goons to bring down the powerful and to stand up for the powerless. Oodles of style and ass-kicking are to be found here, and I highly recommend it to anyone who enjoys a deckbuilder.

Nimiodomera

Full Description

Crownbreakers is a fast-paced card game of revolutionary violence. This spiritpunk world is ruled by tyrants that grow fat by stealing souls just to grind them into profit. Fight against necromantic criminals and demonic billionaires. Break the soul trade and free your city. Crownbreakers combines turn-based tactics with deck-building mechanics in one snappy package.

Use your champion's actions and your cards together to control the battlefield. Push enemies into the perfect position for your area of effect abilities or chain explosive barrels together to pulverize the opposition. Master this to make the most of your abilities.

Each turn the battlefield advances, uncovering new obstacles, new enemies but also new rewards: rare cards for your deck, powerful relics to enable new synergies, and stickers to add to your cards. Build your deck and keep pushing forward. Only the strong can make it to the boss.

Add Stickers to create powerful, custom cards. With stickers you can increase a card's damage, add new abilities or even extend a card's area of effect. Limits are for other people. And the right sticker on the right card can make or break a run.,/p>

Complete quests and return with loot from your battles against the Tyrants. Take from them what you can to share with the city, crank up the mayhem and grow powerful enough to break them.

Key Features

  • Single-player card game
  • A stunning world where modern meets fantasy
  • Push obstacles and enemies to control the battlefield
  • Create satisfying collisions and chain reactions
  • Build up Momentum to advance deeper into enemy territory
  • A deck-building loop that is part of the fight itself
  • Multiple unlockable champions with their own card pool
  • Learn more about the world and its characters through reactive dialogues

Media

Video

Development Info

The Team

Crownbreakers is designed & developed by Martin Nerurkar under the label Sharkbomb Studios. Development is only possible with the help of many talented people - too many to fully list here. Nevertheless, I want to point out the following key contributors:

  • Martin Nerurkar
    Game, UI & narrative design, programming
  • Jack Allen
    2d & 3d art and direction, freelance
  • Thai Ha
    Game & Web Design, intern
  • Ivan Lazarov
    Game Design, intern
  • Kylie Stukert
    2d Art, intern
  • Zenden Ong
    2d art, freelance
  • Casey Parkhurst
    2d art, freelance
  • Salene Tarling
    2d art, freelance
  • Anjin Anhut
    2d art, freelance
  • Tom Walker
    VFX, freelance
  • JK Saavedra
    Additional writing, freelance
  • Lukas Meinardus (Syndrone)
    Sound effects, freelance
  • Filippo Beck Peccoz
    Sound effects, freelance
  • Christoph Jakob
    Sound effects, freelance
  • Mike Beaton
    Music, freelance

Development History

Martin started the initial work on the project in late 2022 after clawing his way out of his burnout. Combining an early promising core gameplay with a setting he's been working on created the spark that would become Crownbreakers. The game is inspired by his cultural heritage and the enthusiasm his own brain has for the crunchy puzzles of card games and turn-based tactics.

Work begain in the middle of 2023. First a concept phase made possible with some funds from the MFG Baden-Württemberg. After that the prototype phase was completed in early 2025, supported by the European Union. Now the team has started production, again with support from the MFG Baden-Württemberg. A final release date is not known at this time.

However a free demo is currently available on itch.io.

Supported by

The development of Crownbreakers was made possible with the help of:

Links

Sharkbomb Studios Presskit
press.sharkbombs.com

Contact Email
Click to send

Social Media
Twitter: @sharkbombs
Instagram: sharkbombs
Facebook: sharkbombs
Discord: discord.gg/sharkbombs